Microsoft & Visual C++ Express Edition woes...

Discussion about everything. New games, 3d math, development tips...
zenaku
Posts: 212
Joined: Tue Jun 07, 2005 11:23 pm

Post by zenaku »

:lol:

Silly error!
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IrrLua - a Lua binding for Irrlicht
http://irrlua.sourceforge.net/
vitek
Bug Slayer
Posts: 3919
Joined: Mon Jan 16, 2006 10:52 am
Location: Corvallis, OR

Post by vitek »

Well I could've told you that. :)
RustyNail
Posts: 168
Joined: Fri Jun 02, 2006 1:49 pm
Contact:

Post by RustyNail »

:oops: :oops: :oops:
Must be my 2 years of Quake 2 modding...
and about that, Where the hell am i to find "dsound.h" (or something like that) that VC8EE caannot find?!?!?!
& vitek - if you could why didn't you? :?
I have recently discovered that both the Flu and my Algebra teacher have exact the same effect on my health: it quickly degrades.
vitek
Bug Slayer
Posts: 3919
Joined: Mon Jan 16, 2006 10:52 am
Location: Corvallis, OR

Post by vitek »

1. directx sdk
2. because you didn't ask! :)
RustyNail
Posts: 168
Joined: Fri Jun 02, 2006 1:49 pm
Contact:

Post by RustyNail »

hmmm.... DirectX? WTH? Quake 2 uses OpenGL... But wait.. Ya... I see... DX is not only graphics, includes other stuffs as well.. kk, thx, luckily I have the august 2005 one already downloaded... (downloading it one my 56K would be overkill)

and Vitek, technically, I DID ask... I was having problems with the thing, and I wanted to know what I was doing wrong, though, I did not expect VC8 to be soo picky, VC6 is not (and for some reason it does not need the DX SDK for Quake 2...)...

Well, Thanks for all the help....
:D
I have recently discovered that both the Flu and my Algebra teacher have exact the same effect on my health: it quickly degrades.
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