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Posted: Fri Dec 15, 2006 7:47 pm
by trooper
Hey guys,

I have just uploaded a zip file of the track and textures.

http://www.thetrooper.co.uk/mygame/daytona.zip

It includes, the 3DS & Max files, and MilkShape & Blitz3D

Enjoy..

@ Sio2, yeah the screen shot is the Blitz3D model

Posted: Fri Dec 15, 2006 8:05 pm
by sio2
Good stuff.

BTW This is the readme file from the original download. Credit to this guy; all I did was convert it. :wink:
A non-scale representation of the Daytona International Speedway racetrack in Florida
an original mesh and textures created by me for the pc game Re-Volt

Model format: .max (3dmax v3.1)

Poly count:

Maps: (10) /3dmax/maps/nhood1(a-j).bmp (256x256 pixel, all original textures)

Author: Bruce (SuPeRTaRD) Hall ~ brgpug@ev1.net

Credits: Ambulance vehicle original mesh and its texture to; John Beams (a.k.a. LaserBeams)
Chevy Nova vehicle original mesh to; CADster, and its texture to; The Me and Me

Copyright info: Public Domain
(If used commercially would appreciate credits where due)
*All trademarks on texturemaps copyright to thier respective owners!*

Posted: Fri Dec 15, 2006 8:22 pm
by trooper
Good Call.

Soz just copied textures and your new files, to zip up.

Full credit on this level
Author: Bruce (SuPeRTaRD) Hall ~ brgpug@ev1.net
Note:
All models, levels, or textures shown, were all freely available for download