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Posted: Fri Dec 15, 2006 7:47 pm
by trooper
Hey guys,
I have just uploaded a zip file of the track and textures.
http://www.thetrooper.co.uk/mygame/daytona.zip
It includes, the 3DS & Max files, and MilkShape & Blitz3D
Enjoy..
@ Sio2, yeah the screen shot is the Blitz3D model
Posted: Fri Dec 15, 2006 8:05 pm
by sio2
Good stuff.
BTW This is the readme file from the original download. Credit to this guy; all I did was convert it.
A non-scale representation of the Daytona International Speedway racetrack in Florida
an original mesh and textures created by me for the pc game Re-Volt
Model format: .max (3dmax v3.1)
Poly count:
Maps: (10) /3dmax/maps/nhood1(a-j).bmp (256x256 pixel, all original textures)
Author: Bruce (SuPeRTaRD) Hall ~
brgpug@ev1.net
Credits: Ambulance vehicle original mesh and its texture to; John Beams (a.k.a. LaserBeams)
Chevy Nova vehicle original mesh to; CADster, and its texture to; The Me and Me
Copyright info: Public Domain
(If used commercially would appreciate credits where due)
*All trademarks on texturemaps copyright to thier respective owners!*
Posted: Fri Dec 15, 2006 8:22 pm
by trooper
Good Call.
Soz just copied textures and your new files, to zip up.
Full credit on this level
Note:
All models, levels, or textures shown, were all freely available for download