Page 2 of 2

Posted: Thu Dec 14, 2006 2:25 pm
by jimowns

Posted: Thu Dec 14, 2006 3:07 pm
by jimowns
i did what you say to me , to useing milkshape and its the same error .

now i trying to makeing a box in milkshape and load it intro my source , but now its dont give's me errors , but now i cant see my box .


i'm a realy noob in Texturing

Posted: Thu Dec 14, 2006 3:17 pm
by sdi2000
i have no problems with your file. only the water node is not visible

Posted: Thu Dec 14, 2006 3:22 pm
by jimowns
weard :s

can you send me our code ware you add the map .

Posted: Thu Dec 14, 2006 3:38 pm
by jimowns
here is myn full project .

maybe dare is someting wrong in the ranking .

http://www.speedyshare.com/250464831.html

Posted: Thu Dec 14, 2006 4:16 pm
by sio2
I ran your app and it crashed. I rebuilt your app using Irrlicht 1.2 and it did not crash. I guess 1.2 has better support for .3ds files than the version of Irrlicht you're using. :wink:

BTW I had to manually copy the "aim_map2.3DS" into the "debug\maps" folder! :!:

Posted: Thu Dec 14, 2006 5:05 pm
by jimowns
thanks i will try it with irrlicht 1.2 and copy it to the debug mode :)

Posted: Thu Dec 14, 2006 5:16 pm
by jimowns
no its dont works .

i've now this Entrypoint Not found . and i add the lib in my source and intro my maps to .

Posted: Thu Dec 14, 2006 5:40 pm
by sio2
jimowns wrote:no its dont works .

i've now this Entrypoint Not found . and i add the lib in my source and intro my maps to .
You are probably using the old lib with the newer dll. You have the Irrlicht dll and lib in two different places in your project. Clean (delete) all irrlicht.dll and irrlicht.lib files from your project folders and then copy the 1.2 dll and the 1.2 lib to the "beginscript\debug" folder.

Posted: Thu Dec 14, 2006 5:41 pm
by jimowns
ye there are 2 dll files in irrlicht-1.2 , i test the 2 dll files and its works now :) thanks :)