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Posted: Thu Oct 11, 2007 5:07 pm
by Zenon
thanks that works; next time i should open my eyes and read precisely first; sry

Re: (C++) HOW TO: use .irr scene + a game manager Class

Posted: Tue Nov 06, 2007 3:31 pm
by elturko
Excellent!BRAVO!!!DEL CARAJO!!!
WHATEVER YOU WANT!!!
Thanks for this cool,short and clear guide on how to use .irr files in a OO game structure.
Noobies like me really apreciate things like this one...I´m mostly modeler &
c++ could be a really painfull experience.

Keep the good work.

Posted: Tue Nov 06, 2007 10:57 pm
by klikmaster
In my own code I have a GameCore class, but my Game class inherits from it rather than creating the object within it.. would either of these ways be substantially better?

Thanks a lot!!!

Posted: Tue Jun 17, 2008 6:06 pm
by alexey_e_s
Very helpful. Great how-to.

Thanks!!! :D

Posted: Tue Jun 17, 2008 6:46 pm
by frostysnowman
Lol. This is a good tut for a newcomer to C++ and programming I guess.