CLOD Terrain Renderer

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Post by Guest »

Hi Ayanami

cool, someone's actually using this code :wink:

the compilation errors you described occure because the terrain renderer was developed with irrlicht 0.4.0.
please download the new version for irrlicht 0.4.2 at
http://thomas.webtracker.ch/jahia/Jahia/pid/481
you'll find the terrainrenderer source in the sources of the "ODE-Irrlicht Tutorial" make shure you get the version for irr. 0.4.2

The node is somewhat modified i.e. I put it in the namespace Zola::FX because it comes originally from an other project.

You can find out about the node's usage if you consult the file bounce.cpp (line 46 - 70)

cheers

Thomas
Ayanami
Posts: 24
Joined: Wed Jan 14, 2004 1:30 pm

Post by Ayanami »

thanks for link,

yeah ODE is very cool

http://freefall.freehosting.net/downloa ... ydemo.html <<< cooool ;)

what a pity! the sample is not with irrlicht engine :roll:
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