Draconia - Discontinued..
unrar the files
double click DracClient.exe.. this will launch the client and server
Press ok to generate terrain and be patient ( takes about 4 minutes) ( only generates terrain first time started or when press rebuild terrain from within the game )
select a server.. since there is only your local server only one will be in list
enter login name and password ( any will be accepted )
press Create Acount which creates a player account in the server database.
press create to create a character in your account
Select skin color then enter character name and press Create character
hold the ctrl key down and press arrow down to zoom out camera
I have not been able to fix the klasker tree bug.. it looks fine when
in position 0,0,0 but when moved and rotated the leaves dont follow the trunk
The character controller is really buggy.
Use arrow left/right to rotate
Use arrow up/down to to walk
Use shift up/down to run.. if world spins let up untill spinning quits the press keys again
If your press Update Bmp overrides it will add pictures from bmp_overrides folder into terrain. On restart of program you will see the
images in the terrain
double click DracClient.exe.. this will launch the client and server
Press ok to generate terrain and be patient ( takes about 4 minutes) ( only generates terrain first time started or when press rebuild terrain from within the game )
select a server.. since there is only your local server only one will be in list
enter login name and password ( any will be accepted )
press Create Acount which creates a player account in the server database.
press create to create a character in your account
Select skin color then enter character name and press Create character
hold the ctrl key down and press arrow down to zoom out camera
I have not been able to fix the klasker tree bug.. it looks fine when
in position 0,0,0 but when moved and rotated the leaves dont follow the trunk
The character controller is really buggy.
Use arrow left/right to rotate
Use arrow up/down to to walk
Use shift up/down to run.. if world spins let up untill spinning quits the press keys again
If your press Update Bmp overrides it will add pictures from bmp_overrides folder into terrain. On restart of program you will see the
images in the terrain
Wow, i will have a look at it, because there are some features i planned to do myself in the near future:
Mostly completed:
...
2.) Basic server database using SqlLite:
...
5.) Dynamic Terrain Loading
...
12.) Ability to add embedded entities in tiles that are automatically created and deleted as the player moves
That are the ones i thougt of myself, and the rest of the mostly completed features are also nice. I will definitly have a look at it on weekend.
Hope i can learn from your skills. I will not be able to use it directly, because i have a Linux only PC ... maybe i try to run it under wine.
Mostly completed:
...
2.) Basic server database using SqlLite:
...
5.) Dynamic Terrain Loading
...
12.) Ability to add embedded entities in tiles that are automatically created and deleted as the player moves
That are the ones i thougt of myself, and the rest of the mostly completed features are also nice. I will definitly have a look at it on weekend.
Hope i can learn from your skills. I will not be able to use it directly, because i have a Linux only PC ... maybe i try to run it under wine.
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- Posts: 1029
- Joined: Thu Apr 06, 2006 12:45 am
- Location: Tennesee, USA
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I would recommend wxWidgets. My experiences have been good with building cross platform apps with wxWidgets. It has most of the equivilents to MFC and I have built the same app in linux and windows with very few troubles plus it has a zlib kind of licence. The reason I didnt build Draconia in wxWidgets is because I am just more productive in windows/MFC and with a project this size I did not want to take the time plus I did not want a bunch of libraries that have to be installed to run the game.
monkeycracks,
do you mean like this
Go to /bin/terrain
edit height.bmp in paint or whatever
while in game click Tools then New World then Import Height Map
restart game
The problem is that when the terrain is rough the newton ellipse tends to snag on the jaggies. I need a better character controller
do you mean like this
Go to /bin/terrain
edit height.bmp in paint or whatever
while in game click Tools then New World then Import Height Map
restart game
The problem is that when the terrain is rough the newton ellipse tends to snag on the jaggies. I need a better character controller