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Posted: Sun Aug 12, 2007 11:36 am
by Acki
I hope you don't mean the XP firewall (or other MS crap) !!! :lol:
as long as programs can add themselve to the exceptions of the XP firewall, the firewall is worth nothing !!! :roll:
so better check the exceptions of your firewall !!! ;)
xray wrote:So the developer is the only one who could make it clear whats going on.
I agree with you !!! ;)

thats what I asked in my 1st reply, "why it connects" ???

I don't know what it sends or retrieves...
I only know it tries to do a TCP connect to port 80 on server at 131.107.115.28 (at tleast you all can see this in the message box from my firewall)...

Posted: Sun Aug 12, 2007 11:48 am
by xDan
A google search of that IP gives a lot of results. Seems it's some microsoft thing.

Posted: Sun Aug 12, 2007 1:08 pm
by xray
No I dont mean XP firewall.

http://www.blitzbasic.com/Community/pos ... opic=53452

It seems not to be a trojan...

Posted: Tue Dec 11, 2007 2:05 pm
by djkevy
It's no virus, and didn't connect the internet.

I've rewritten the whole engine :D
You can download the new version here.

Posted: Tue Dec 11, 2007 2:49 pm
by rogerborg
djkevy wrote:It's no virus, and doesn't connect the internet.
It doesn't, or it didn't? If it did (and I'm more inclined to believe Acki than you), why?

Posted: Tue Dec 11, 2007 3:04 pm
by djkevy
It did not. Come one, I'm only 15.
Why should I spend weeks of programming on a game, and make a virus of it.

Posted: Tue Dec 11, 2007 3:29 pm
by hybrid
There was this problem with hardware device driver certificates several month ago. This made Irrlicht apps connect to WindowsHQ each time to ask for a new driver. Could be something like that also. Though I did not try this app or something.

Posted: Tue Dec 11, 2007 9:52 pm
by xDan
This time it showed some health bar or something but the rest of the screen was dark grey. And it froze windows and I had to switch off :( That was with opengl if that helps. But I'm not going to risk it freezing by trying any other modes... :x

Posted: Wed Dec 12, 2007 6:51 am
by djkevy
I have problems with the OpenGL mode too, just try directx :wink:

Posted: Wed Dec 12, 2007 10:09 am
by sio2
djkevy wrote:It did not.
Does some middleware you're using or some library you've linked with try and connect though?

You're linked to wsock32.dll and do gethostname and gethostbyname calls. You're also linked with mpr.dll and do a WNetGetConnection call. Visual Studio's Dependency Walker tool shows this info.

You're also linked with msvcrt.dll (Visual Studio runtime dll). I guess most people have it but if they don't then your app will fail to run.

Posted: Sat Dec 15, 2007 7:29 am
by Ivo Georgiev
Game maker game??? :evil:

Posted: Thu Jan 03, 2008 9:52 am
by djkevy
Ivo Georgiev wrote:Game maker game??? :evil:
So, what's the problem...

Posted: Thu Jan 03, 2008 8:41 pm
by FlyingIsFun1217
People only really want to see Irrlicht Project Announcements on the Irrlicht site.

FlyingIsFun1217

Posted: Thu Jan 03, 2008 9:16 pm
by djkevy
I use Irrlicht in my project :D

Posted: Thu Jan 03, 2008 10:16 pm
by FlyingIsFun1217
You just claimed that it was made in Game Maker!

Even if you use Irrlicht for other projects, nobody really wants to see projects that are made with something else.

Best of luck in your endeavors.

FlyingIsFun1217