Where do I start?

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
kevipapo1
Posts: 7
Joined: Thu Oct 04, 2007 1:56 pm
Location: Ask the Gov't

Post by kevipapo1 »

I see...

Well, I don't know of any editors for mac, so I'll keep looking, but if anybody knows of any editors please do share.

Thanks for all the feedback :D
If I'm not here I'm probably at the iPodLinux forums:
http://www.ipodlinux.org/forums
hybrid
Admin
Posts: 14143
Joined: Wed Apr 19, 2006 9:20 pm
Location: Oldenburg(Oldb), Germany
Contact:

Post by hybrid »

Blender, Gimp, and Wings3D should be available for Mac, too. And Anim8or should run in some emulator.
kevipapo1
Posts: 7
Joined: Thu Oct 04, 2007 1:56 pm
Location: Ask the Gov't

Post by kevipapo1 »

So I can use those to create the models for the game?

Well thanks, but I don't think this project will get anywhere anytime soon. I've basically given up.

Thanks anyway...
If I'm not here I'm probably at the iPodLinux forums:
http://www.ipodlinux.org/forums
IrrGamer
Posts: 22
Joined: Fri Oct 05, 2007 3:30 am

Post by IrrGamer »

kevipapo1 wrote:So I can use those to create the models for the game?

Well thanks, but I don't think this project will get anywhere anytime soon. I've basically given up.

Thanks anyway...
Before you begin you should study about C++ and learn classes, functions, virtual objects, C++ hierarchy etc before you go into C++ game creation. That'll make jumping into Irrlicht easier and productive.

I'm learning to use Irrlicht, and I'm on a roll...
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