Softwares you use?

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Halifax
Posts: 1424
Joined: Sun Apr 29, 2007 10:40 pm
Location: $9D95

Post by Halifax »

My recommended list.

IDEs:
* Dev-C++
* Code::Blocks
* Eclipse

Compilers:
* GCC(this can come with the IDEs above)

3D Modellers:
* Blender3D
* Lightwave
* Maya
* 3DS Max
* ZBrush
* Gmax

Graphics manipulation programs:
* GIMP
* Photoshop
TheQuestion = 2B || !2B
deesine
Posts: 104
Joined: Fri May 12, 2006 9:19 am

Post by deesine »

Henkaz wrote:But which program do you use to create the music and sounds? From nothing to a real song? I tested Audacity and it looks more like a "take a song and make it your song" Have I wrong?
Have a look at skale (http://www.skale.org, http://www.awezoom.com/skale/), FastTracker, ImpulseTracker etc. Those are tracking programs that can be used to create music using one-shot wav samples, which you'll need to download from a sample site.

You can also have a look at http://www.modarchive.com for songs made using tracking programs.
wREAKAILDRON
Posts: 38
Joined: Tue Aug 21, 2007 6:54 pm
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Post by wREAKAILDRON »

macintosh for development is fun and realy great to learn as well, i ho[pe all of you have the experiance of working on the macintosh with a code compiler that you can find to make video games on the macintosh. It has been such a great development tool that I think all of you should pick up a macintosh and start exploding the wonders of why you might want to resort to a macintosh for game and brain development :evil: when you wonder what you have to resort to while trying to make it to a resort, you might want to resort to macintosh becuase you have to resort to what spyware resorts to when the creators of spyware resort to tearing apart you machine when you resport to screaming and bragging on the internet about your last 35 dead computers and alomst as many drowned in spywared to the resorted death game productions that spyware resorted to killing when you resorted to a macintosh 10 years later :idea: :arrow: , and you cant even resort to a linux machine to tear your they resorted to spywaring your external hard drive to death from the hopefuly not resorts made by spyware(what?)


its fine there too :arrow:(irrlicht :idea:


((( wth xc0d3)


th3 compilner, xkode, i mean XCODE

this is the irrlicht forum :P
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Last edited by wREAKAILDRON on Tue Feb 22, 2011 6:54 am, edited 1 time in total.
CuteAlien
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Post by CuteAlien »

wREAKAILDRON wrote: ... start exploding the wonders ...
I must admit that this sounds like fun.
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wREAKAILDRON
Posts: 38
Joined: Tue Aug 21, 2007 6:54 pm
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Post by wREAKAILDRON »

:lol:, no you should try xcode with the macintosh, and no i wont tell you how to cross port the game you made on the mac to other platforms, to answer you darling question, but thanks for asking, 8), mostly because i dont know, but there may be not much you have to do, because i dont know yet, how to answer your question, and yes you might have asked

ahahhahahhaha
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