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Halifax
Posts: 1424
Joined: Sun Apr 29, 2007 10:40 pm
Location: $9D95

Post by Halifax »

shogun wrote:
Halifax wrote:
"2B" isn't a valid variable-name, in any language I know ...
Obviously it is a #define ;)
In which language? My gcc doesn't allow #defines with a number as first character. "macro names must be identifiers"
Alright you can stop acting like an idiot, seriously.

It is a f***in joke signature! I don't have to be politically correct, geez, lay off, please!
TheQuestion = 2B || !2B
shogun
Posts: 162
Joined: Wed Sep 05, 2007 11:02 am
Location: inside

Post by shogun »

Halifax wrote:I don't have to be politically correct
Obviously.
isfk
Posts: 24
Joined: Tue Jul 17, 2007 8:12 pm

True

Post by isfk »

Yes I agree that most projects fail for many reasons, that's why I'm pushing for our project managers (team leaders basically) to follow an agile developement methodolgy. And I reiterated the importance of that in a resent pod cast some of us did for the group.

I don't think I explained the idea very well though. If you wanted to develop a game that would take a year, yes odds are it won't succeed. Thats why the site and the group is designed to split your projects into iterations. Acutally I've been typing all day, and I need to go to lunch, so if it's not clear, listen to the pod case, or read the About section on the site.

Summary: we have 30 member so far, about 19 are activily working on projects right now, but I'm pushing for Irrlicht projects. Remember a "project" is simple reusable code that takes no longer the 2 months to produce. Think of it as building blocks to a bigger building.
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