3D RPG Engine (The Deviance Engine)
A Huge update has been released on the deviance website. We have successfully integrated many new features such as a physics system, a character controller, actors, chase cameras.
The doxygen is out of wack but I will be re commenting the source code tonight and uploading a new version of it.
Mastergod: I will be having to make some changes to my engine, and you source will be the perfect guide. After a few more releases integrating more libraries, I will start recoding a few things and we should talk if your still interested.
The doxygen is out of wack but I will be re commenting the source code tonight and uploading a new version of it.
Mastergod: I will be having to make some changes to my engine, and you source will be the perfect guide. After a few more releases integrating more libraries, I will start recoding a few things and we should talk if your still interested.
Confined is a 3D Action RPG Game in development. http://confined.coderzilla.net
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=29130
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=29130
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yeah im really sorry, actually the problem was with irrnewt ![Razz :P](./images/smilies/icon_razz.gif)
not by you thought, i guess my development machine was putting out bad binaries and the version of irrnewt i distributed with my engine would not run on other machines!
ive been away for a bit but im back and now im compiling irrnewt and deviance on my new machine and im going to upload the fix asap!
sorry!![Razz :P](./images/smilies/icon_razz.gif)
EDIT:
Yeah well i compiled irrNewt finally on my new development machine and threw the new dll into the mix and im having new problems, with your character controller i think! On my P3 800 the character moves and walks fine, on my 3.3 ghz its choppy and almost dosent move at all. not framerate, but actual character movement.
any ideas?
![Razz :P](./images/smilies/icon_razz.gif)
not by you thought, i guess my development machine was putting out bad binaries and the version of irrnewt i distributed with my engine would not run on other machines!
ive been away for a bit but im back and now im compiling irrnewt and deviance on my new machine and im going to upload the fix asap!
sorry!
![Razz :P](./images/smilies/icon_razz.gif)
EDIT:
Yeah well i compiled irrNewt finally on my new development machine and threw the new dll into the mix and im having new problems, with your character controller i think! On my P3 800 the character moves and walks fine, on my 3.3 ghz its choppy and almost dosent move at all. not framerate, but actual character movement.
any ideas?
Confined is a 3D Action RPG Game in development. http://confined.coderzilla.net
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=29130
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=29130
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- Posts: 269
- Joined: Tue Oct 31, 2006 3:24 pm
- Contact:
see irrnewt threadstevend wrote:yeah im really sorry, actually the problem was with irrnewt
not by you thought, i guess my development machine was putting out bad binaries and the version of irrnewt i distributed with my engine would not run on other machines!
ive been away for a bit but im back and now im compiling irrnewt and deviance on my new machine and im going to upload the fix asap!
sorry!
EDIT:
Yeah well i compiled irrNewt finally on my new development machine and threw the new dll into the mix and im having new problems, with your character controller i think! On my P3 800 the character moves and walks fine, on my 3.3 ghz its choppy and almost dosent move at all. not framerate, but actual character movement.
any ideas?
![Wink :wink:](./images/smilies/icon_wink.gif)
I'm thinking that the main issue with the character controller might be how fast I am reading Lua scripts, and some computers are just "too fast".
So I am taking MasterGod's advice and by my next release im doing four major things:
making the "factory" into a singleton
making objects derive from base classes to reduce the typing of code and make a neater more clean framework
integrating Lua with SWIG, check out their page looks sweet!
and deciding whether or not i should still be using newton, because of license issues.
ps. oh yeah, ill release a working version tonight, but the character doesn't like to move well on really fast machines
So I am taking MasterGod's advice and by my next release im doing four major things:
making the "factory" into a singleton
making objects derive from base classes to reduce the typing of code and make a neater more clean framework
integrating Lua with SWIG, check out their page looks sweet!
and deciding whether or not i should still be using newton, because of license issues.
ps. oh yeah, ill release a working version tonight, but the character doesn't like to move well on really fast machines
Confined is a 3D Action RPG Game in development. http://confined.coderzilla.net
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=29130
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=29130
I just got the idea from your comment that i should rethink the way i designed the framework. Maybe use yours as a guide.I don't know if you actually looked at the source or not, but I'm going to recode and fix problems before i have them.MasterGod wrote:That explainsstevend wrote:...but the character doesn't like to move well on really fast machines.
P.S
What advice did I gave you ^^? I can't recall it..
![Razz :P](./images/smilies/icon_razz.gif)
Confined is a 3D Action RPG Game in development. http://confined.coderzilla.net
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=29130
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=29130
Well here is my casual update. I was gone a while and when i came back i decided to recode the whole engine. It was coded way too big, who needs an objects factory any ways? So now its a smaller, sleeker engine with every thing done better.
The Deviance Engine will be turining into: Confined Source. It's still a 3D rpg engine, but there will be no SDK or w.e... it will have a level designer and be run by Lua scripts.
Any ways, as far as the idea of the game so far?
http://irrlicht.sourceforge.net/phpBB2/ ... 150#163150
edit:
The Deviance Engine will be the confined source code bare minimals for people to make games with.![Wink :wink:](./images/smilies/icon_wink.gif)
The Deviance Engine will be turining into: Confined Source. It's still a 3D rpg engine, but there will be no SDK or w.e... it will have a level designer and be run by Lua scripts.
Any ways, as far as the idea of the game so far?
http://irrlicht.sourceforge.net/phpBB2/ ... 150#163150
edit:
The Deviance Engine will be the confined source code bare minimals for people to make games with.
![Wink :wink:](./images/smilies/icon_wink.gif)
i think i read something, somewhere, one time, that was wrong lols there something wrong with the license in Newton that we should be aware about?
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yeah my website had to reformat over the last couple of days, and im having some issues getting it back online ![Sad :(](./images/smilies/icon_sad.gif)
sorry about that
![Sad :(](./images/smilies/icon_sad.gif)
sorry about that
Confined is a 3D Action RPG Game in development. http://confined.coderzilla.net
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=29130
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=29130