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Posted: Tue Jul 22, 2008 11:15 am
by alrusdi
hybrid, Ok. I have corrected my post.
B@z, sorry for desinformation. It's I was wrong)

:O

Posted: Tue Jul 22, 2008 11:35 am
by r3i
I've a lot of things to read. Thanks.
So if there is no way to implement keyframe animation...there is a format useful for Irrlicht? :$

Posted: Tue Jul 22, 2008 1:04 pm
by B@z
alrusdi wrote:hybrid, Ok. I have corrected my post.
B@z, sorry for desinformation. It's I was wrong)
nope, it's ok xD
for keyframe animation, you should use an other format i think. 3ds, or something.

Posted: Sun Aug 03, 2008 1:03 am
by grayman
the .b3d format already support animations, use the .b3d exporter done by gandalf, is in the version 2.04.

Posted: Mon Aug 04, 2008 3:03 am
by alrusdi
grayman, Blender is fine, but we are talking about 3D Studio Max exporter)