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Posted: Thu Jul 31, 2008 3:19 pm
by andrei25ni
Hi all !
I too like this kind of topic.
Here are my pics:
This is from Supremacy Errands :
and this is from Fight for Phiara, a RTS :
Bye.
Posted: Thu Jul 31, 2008 3:27 pm
by JP
I thought you switched to Ogre?

Posted: Thu Jul 31, 2008 3:57 pm
by andrei25ni
No, I switched to a full time job which is eating up all of my game developing time.

It slows me down, but it's not stopping me.
I WILL finish that game (hopefully this decade)

Posted: Thu Jul 31, 2008 5:35 pm
by Dark_Kilauea
I think I'll post the first video ( if no one kills me for it

)
My Irrlicht Affectors:
http://www.youtube.com/watch?v=-brLc8uUeQk
Posted: Thu Jul 31, 2008 7:46 pm
by PI
Posted: Fri Aug 01, 2008 7:10 am
by JP
What's the idea behind the game PI? Kinda looks like a futuristic marble madness sort of game hehe.
Good stuff guys, keep em coming!
Posted: Fri Aug 01, 2008 11:28 am
by PI
I've forgot to tell you guys that you have greats screenshots! Great jobs! I'd like to see more of your projects!
@JP: The plan was to make a bomberman clone with puzzle elements from a first-person view. Think about Portal without portals

These are older screenshots, since then I've managed to reach 150-200 FPS, and I've made an absolutely smooth collision-response system (for spheres only...

) because Irrlicht's was too buggy. But unfortunately I have no time for coding these days (job, vacation

).
Cheers,
PI
Posted: Fri Aug 01, 2008 4:14 pm
by full.metal.coder
Posted: Fri Aug 01, 2008 5:49 pm
by Dorth
It... needs... SHADOWS!!!!!
Nice to see our STM buses there though

Posted: Fri Aug 01, 2008 5:58 pm
by christianclavet
Humm, strange the transparency of the windows of the building. It seem to work only from the inside

Thanks for the screenshots fullmetalcoder!
Posted: Sat Aug 02, 2008 3:48 pm
by xDan
Ha, that Ninja gets around!

Posted: Sat Aug 02, 2008 7:54 pm
by cdrwolfe
Certain intellectual property rigths aside.....
and
Regards Wolfe
Posted: Sun Aug 03, 2008 6:55 pm
by Eigen
Keep them coming. They're looking good!
Posted: Sun Aug 03, 2008 7:08 pm
by Virion
Posted: Mon Aug 04, 2008 5:58 am
by dlangdev