Pixelated lightmaps

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Slippy
Posts: 13
Joined: Fri Dec 19, 2008 3:52 am

Post by Slippy »

I've got the lightmaps scaled now. But I'm not sure how to assign them on the BSP now.

I tried this (although im pretty sure its completely wrong).

Code: Select all

nodeBSPMine->getMaterial(0).setTexture(1,driver->getTexture(DATADIR"mine/lightmap_0000.jpg"));
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