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Posted: Mon Jan 19, 2009 2:28 am
by Acki
BlindSide wrote:Does it work with all drivers?
yes, at least it should, because it's independant from it, it just grabs the whole desktop, no matter what it shows...
I tested it with dx9 and ogl... ;)

btw. is it now possible to use a RT that has the same size as the desktop ???
or what about NPOT textures, I mean the chance that the desktop resolution is POT is minimal, I think... ;)
otherwise you'll get problems with the RTT methode...

Posted: Mon Jan 19, 2009 5:10 am
by Dorth
Not really, I know my version is patched, but worst come to worst, you just pass a bigger pot texture as argument, use only the screen section and only render that.

Posted: Sat Jan 24, 2009 1:25 am
by Acki
no one in the mood to write the rtt function ??? :lol:

Posted: Sat Jan 24, 2009 4:52 pm
by Dorth
I honestly wrote 90% of it previously. Just use the same functions I wrote in the same order, fill in the blanks and there you go.