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Posted: Thu Jul 16, 2009 1:59 pm
by Katsankat
Christian, is it possible to get back position and radius of the lights from the 3DS or B3D to call a smgr->addLightSceneNode() ? Because in the old one everything is dynamically lighted.
Ceiling can be removed, to use a skydome? Just asking because I dont have Gile installed. For a LOD demo what do you think about redoing the Sponza atrium but as bsp with models affected by LOD?