[SOLVED] Unwanted artifacts (lines) when using billboards

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ent1ty
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Posts: 1106
Joined: Sun Nov 08, 2009 11:09 am

Post by ent1ty »

Lonesome Ducky wrote:
devsh wrote:didn't I say DX sucks and so does microsoft
Ohhhh, so that's why most games use DirectX.
devsh wrote:well id software rule and they use OGL only
Glide FTW


So don't come in here ranting about that OGL/DX sh*t

:lol:
irrRenderer 1.0
Height2Normal v. 2.1 - convert height maps to normal maps

Step back! I have a void pointer, and I'm not afraid to use it!
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