Posted: Fri Jul 24, 2009 7:31 pm
as they had mentioned you should learn the basic of c/c++ first before irrlicht.
Official forum of the Irrlicht Engine
https://irrlicht.sourceforge.io/forum/
The f*** is that even supposed to mean? I merely pointed out how I believe learning works. I doubt you'll find many who'll disagree too. It's just the way things are. If you can't work out Irrlicht, forget MMORPG. Actually, if you've never done anything Massive OR Multiplayer, forget MMORPG. You also list 2 CEOs and 1 Co-CEO for a team of 5, asking people to give freely their time with no guarantee of return. Furthermore, I've worked in a company with multiple heads at the helm. It's terrible and chaotic.bhbtti wrote:wow you know its not cool to criticize someones abilities even though you started where im at before
I couldn't agree more. Well said.Josie wrote:Not everyone starts out in the same spot; All of us start out inexperienced, but most of us dinosaurs have been around longer than MMOs, so we know better than to jump directly in to one the most complicated and complex genres in the game industry. I've been a developer forever and I've yet to even want to attempt any sort of network game. If you want any help from anyone here, you'll have to know your limits and respect those with more experience than you. We're all willing to teach, but we're all jaded by the number of kids that come in here wanting to make MMOs with no experience, and no drive to teach themselves. I'm not talking about you; I'm just talking about the wave of new developers in general.
I agreed with ariejan on everything but this point. feels like your saying there's no such thing has a "good" hobby programmers. When i know plenty of amateur programmers who became professional developers because of there "hobby time" programming. There is such things has loyal devs. Look at the irrlicht devs there loyal to irrlicht and have a paying job. So this one point i have to disagree with.- No qualified developer works for free. None. Don't bother asking. The thing is, you'll probably get some 'hobby time' from a schoolboy. A good developer develops full-time and has bills to pay. If he works for free, and something that *does* pay comes along, he's gone.
irrlicht devs are 'loyal' to this project because in-fact niko already created the library which is usable and popular at that time. They know by joining the irrlicht team they are going to gain something useful instead of wasting their time.wildrj wrote:I agreed with ariejan on everything but this point. feels like your saying there's no such thing has a "good" hobby programmers. When i know plenty of amateur programmers who became professional developers because of there "hobby time" programming. There is such things has loyal devs. Look at the irrlicht devs there loyal to irrlicht and have a paying job. So this one point i have to disagree with.- No qualified developer works for free. None. Don't bother asking. The thing is, you'll probably get some 'hobby time' from a schoolboy. A good developer develops full-time and has bills to pay. If he works for free, and something that *does* pay comes along, he's gone.
Other then that one point i pretty much agree with everything else.
Don't get me wrong. Good programmers can be pro's or amateurs, just like bad programmers. My point is that with a hobby programmer you don't get the same commitment (most of the time).wildrj wrote:I agreed with ariejan on everything but this point. feels like your saying there's no such thing has a "good" hobby programmers. When i know plenty of amateur programmers who became professional developers because of there "hobby time" programming. There is such things has loyal devs. Look at the irrlicht devs there loyal to irrlicht and have a paying job. So this one point i have to disagree with.- No qualified developer works for free. None. Don't bother asking. The thing is, you'll probably get some 'hobby time' from a schoolboy. A good developer develops full-time and has bills to pay. If he works for free, and something that *does* pay comes along, he's gone.
Other then that one point i pretty much agree with everything else.
Agreed, but I'd just like you to know that I am a hobbyist programmer only, I don't consider getting paid for programming a possibility. And I'd like to see anyone call me a unskilled or undedicated programmer =D. But I suppose if I were a professional, I'd have a lot more time to work on projects.ariejan wrote:Don't get me wrong. Good programmers can be pro's or amateurs, just like bad programmers. My point is that with a hobby programmer you don't get the same commitment (most of the time).wildrj wrote:I agreed with ariejan on everything but this point. feels like your saying there's no such thing has a "good" hobby programmers. When i know plenty of amateur programmers who became professional developers because of there "hobby time" programming. There is such things has loyal devs. Look at the irrlicht devs there loyal to irrlicht and have a paying job. So this one point i have to disagree with.- No qualified developer works for free. None. Don't bother asking. The thing is, you'll probably get some 'hobby time' from a schoolboy. A good developer develops full-time and has bills to pay. If he works for free, and something that *does* pay comes along, he's gone.
Other then that one point i pretty much agree with everything else.
When a programmer needs to make choices about how to spend his time (amateur or not), the projects that don't make money go out of the window first.
For example, let's say the programmer wants to do more sports and joins the local soccer team, which practices every monday and wednesday and has a match every other sunday. A paid programmer will not let this interfere with his work or time spend on the project. A free programmer will make quite a different decission.