Posted: Sat Aug 22, 2009 9:15 pm
No, these problems only arise if the base texture's dimension is NPOT.
Official forum of the Irrlicht Engine
https://irrlicht.sourceforge.io/forum/
That is great. Then I think I know how I can make a working workaround.hybrid wrote:No, these problems only arise if the base texture's dimension is NPOT.