Screenshot of the Month March 2010 [Winner announced!]

Competitions for Irrlicht or 3D in general.
Irrlicht Screenshot of the Month: Winner for January, vote for February, submit for March

Vote for the best screenshot March 2010

Poll ended at Sat May 01, 2010 3:00 pm

grumpymonkey - Lonely soldier
0
No votes
Edwart - Phills Adventure
1
3%
Eigen - Front Warrior
4
12%
zehsound.dude - Another sunny Day
11
32%
Virion - Light Grid Editor
1
3%
wing64 - Ready to fight
15
44%
ent1ty - Grass landscape
1
3%
3DModelerMan - Sword
0
No votes
SG57 - Fighter
1
3%
 
Total votes: 34

Mel
Competition winner
Posts: 2292
Joined: Wed May 07, 2008 11:40 am
Location: Granada, Spain

Post by Mel »

ladies, and gentlemen, we have a winner! That landscape is impressive!
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
ent1ty
Competition winner
Posts: 1106
Joined: Sun Nov 08, 2009 11:09 am

Post by ent1ty »

The sky is amazing. Is that a skybox(I don't mean the god rays)?
irrRenderer 1.0
Height2Normal v. 2.1 - convert height maps to normal maps

Step back! I have a void pointer, and I'm not afraid to use it!
zehsound.dude
Posts: 4
Joined: Mon Jun 02, 2008 6:33 pm

Post by zehsound.dude »

ladies, and gentlemen, we have a winner! That landscape is impressive!
thx
Is that a skybox(I don't mean the god rays)?
it's actually a skydome but yeah.
Virion
Competition winner
Posts: 2148
Joined: Mon Dec 18, 2006 5:04 am

Post by Virion »

Image
Light Grid Editor
wing64
Competition winner
Posts: 242
Joined: Wed Jul 23, 2008 2:35 am
Location: Thailand
Contact:

Post by wing64 »

Ready to Fight.
Image
Rendering Engine: irrLicht.
Physics Engine: PhysX.
Game Engine: Arsa. :D
pippy3
Posts: 155
Joined: Tue Dec 15, 2009 7:32 am

Post by pippy3 »

Wow, that's really good wing64
Virion
Competition winner
Posts: 2148
Joined: Mon Dec 18, 2006 5:04 am

Post by Virion »

@wing64

WOW OMG OMG OMG OMG OMG OMG OMG OMG
sudi
Posts: 1686
Joined: Fri Aug 26, 2005 8:38 pm

Post by sudi »

wow your model quality is impressive wing64. lightning is ok
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
Mel
Competition winner
Posts: 2292
Joined: Wed May 07, 2008 11:40 am
Location: Granada, Spain

Post by Mel »

My! too bad that's just an static screenshot, do you have anything in motion?
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
Halifax
Posts: 1424
Joined: Sun Apr 29, 2007 10:40 pm
Location: $9D95

Post by Halifax »

Yes, I very much do like the model quality in that screenshot. The shaders could be improved and reduced to be more subtle.
TheQuestion = 2B || !2B
ent1ty
Competition winner
Posts: 1106
Joined: Sun Nov 08, 2009 11:09 am

Post by ent1ty »

I reworked the grass
Image
(the name is still yet unnamed postapo fps or what was it :) )
Last edited by ent1ty on Fri Mar 26, 2010 8:45 pm, edited 1 time in total.
irrRenderer 1.0
Height2Normal v. 2.1 - convert height maps to normal maps

Step back! I have a void pointer, and I'm not afraid to use it!
wing64
Competition winner
Posts: 242
Joined: Wed Jul 23, 2008 2:35 am
Location: Thailand
Contact:

Post by wing64 »

Thanks everybody for comment. :D
@Mel: Coming soon for video release.
@Halifax: I agree with you. The shaders in Arsa engine it not optimize.
:(
B@z
Posts: 876
Joined: Thu Jan 31, 2008 5:05 pm
Location: Hungary

Post by B@z »

ok, we know who will win this month contest.. againXD
very nice job wing
Image
Image
Murloc992
Posts: 272
Joined: Mon Apr 13, 2009 2:45 pm
Location: Utena,Lithuania

Post by Murloc992 »

wing64 wrote:Ready to Fight.
Image
Rendering Engine: irrLicht.
Physics Engine: PhysX.
Game Engine: Arsa. :D
That's too awesome :D

Great job, Wing64!
DeM0nFiRe
Posts: 117
Joined: Thu Oct 16, 2008 11:59 pm

Post by DeM0nFiRe »

wing64 wrote:Ready to Fight.
Image
Rendering Engine: irrLicht.
Physics Engine: PhysX.
Game Engine: Arsa. :D
Why physx? Physx is slow on everything but NVidia :(
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