Well, the competition is over, and what a "surprising" result
Onward and upwards onto Windows and Linux!
I spent some time over the weekend re-rendering the graphics at a higher resolution, and I've imported Box2D to handle the platform stuff so I can remove my bodgy platform code from the prototype.
Keepers
Check out my development blog for the Zombie simulator
Or how about the RSS Feed for regular updates?
Or how about the RSS Feed for regular updates?