more openGL bugs

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ZDimitor
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Post by ZDimitor »

@afecelis: Can you mirror it (current version of IrrlichtNX)?
I can't download it from IrrlichtNX site (firewall is blocking my CVS-client).
afecelis
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Post by afecelis »

Sure man! BTW, you never answered my question of what's different in your newer version of your plugin and loader.

get it here:
http://www.danielpatton.com/afecelis/src/irrlichtnx.zip

cheers!
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ZDimitor
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Joined: Fri Jul 16, 2004 3:27 am
Location: Russia

Post by ZDimitor »

Thanks!

In new version:
1) Fixed some bugs (in exporter);
2) In MY3D format into structure SMyMeshHeader I added variable TChannelCnt (mesh mapping channels count);
3) Change algorithm of loading scene into Irrlicht.

After that it works more stable (without errors like 'Access violation' if it can't find some material or texture needed).
afecelis
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Post by afecelis »

Glad it helped!

r u planning any new releases? Last night I was going over the lightmapper discussion and saw your posts there asking about Jox's LMTS loader and Lordtrancos lightmapper. And now you came up with your own file format!!! amazing.

please remember to notify me of any new releases.
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ZDimitor
Posts: 202
Joined: Fri Jul 16, 2004 3:27 am
Location: Russia

Post by ZDimitor »

Sure man!

I'll post about it in that thread.
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