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Posted: Sun Oct 10, 2004 8:31 am
by bal
Normally it should work. What does the console says? If it couldn't load the mesh, did you resave it with MeshViewer?

Posted: Sun Oct 10, 2004 4:25 pm
by Syphonix
I did resave it with MeshViewer. However, it does not seem to be working! What is the function to load a .x file? I think that is where the problem lies.

Posted: Sun Oct 10, 2004 4:43 pm
by bal
addAnimatedMeshSceneNode() and addOctreeSceneNode() should work both...