Normally it should work. What does the console says? If it couldn't load the mesh, did you resave it with MeshViewer?
Posted: Sun Oct 10, 2004 4:25 pm
by Syphonix
I did resave it with MeshViewer. However, it does not seem to be working! What is the function to load a .x file? I think that is where the problem lies.
Posted: Sun Oct 10, 2004 4:43 pm
by bal
addAnimatedMeshSceneNode() and addOctreeSceneNode() should work both...