Ray casting and multiple Objects

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Mr_Ridd
Posts: 63
Joined: Tue Sep 28, 2004 5:16 am

Post by Mr_Ridd »

Thanks erSitzt

Your last post really cleared things up. I haven't tried it yet cause I'm at work, but I will do.

:D
puh
Posts: 356
Joined: Tue Aug 26, 2003 3:53 pm

Post by puh »

etcaptor - you are the best! 8) I'll try it now, but I'm sure it'll work.
[OFF]When you will release your world editor? Argh!
etcaptor
Posts: 871
Joined: Fri Apr 09, 2004 10:32 pm
Location: Valhalla
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Post by etcaptor »

I'll upload my current work /not finished and buggy/ because some users can't wait. You can check these functions and if you find some better issue, please share. I'm still not tested you gamma correction method/non time/, but this is a good advantage . :lol:
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