NerpaGUI v0.623 (Charts, BreadCrumbs)

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dalerank2
Posts: 121
Joined: Thu Dec 03, 2009 7:41 am

Re: NerpaGUI v0.25 ( Style Update, BreadCrumbs, SearchEditBo

Post by dalerank2 »

yea... it's good idea, i saw this in others table( qt forexample) i try do it in next revision
teto
Posts: 159
Joined: Thu Dec 03, 2009 9:37 pm
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Re: NerpaGUI v0.25 ( Style Update, BreadCrumbs, SearchEditBo

Post by teto »

thanks that's good news ^^
Using trunk with mingw/gcc 4.6, Windows 7 64 bits driver opengl
dalerank2
Posts: 121
Joined: Thu Dec 03, 2009 7:41 am

Re: NerpaGUI v0.26 ( Calendar + some fixes )

Post by dalerank2 »

1. Bug fixes
2. Calendar added
3. Style updated
dalerank2
Posts: 121
Joined: Thu Dec 03, 2009 7:41 am

Re: NerpaGUI v0.27 ( Calendar, Dial )

Post by dalerank2 »

Dial added

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dalerank2
Posts: 121
Joined: Thu Dec 03, 2009 7:41 am

Re: NerpaGUI v0.28 ( Calendar, Dial, Foldout )

Post by dalerank2 »

Foldout added. Control as outlook side panel. Have some sections which may contained any other controls

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Virion
Competition winner
Posts: 2148
Joined: Mon Dec 18, 2006 5:04 am

Re: NerpaGUI v0.28 ( Calendar, Dial, Foldout )

Post by Virion »

this looks sick! good job man!! :D
dalerank2
Posts: 121
Joined: Thu Dec 03, 2009 7:41 am

Re: NerpaGUI v0.28 ( New style added "SimpleWhite" )

Post by dalerank2 »

New simple style added

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serengeor
Posts: 1712
Joined: Tue Jan 13, 2009 7:34 pm
Location: Lithuania

Re: NerpaGUI v0.28 ( New style added "SimpleWhite" )

Post by serengeor »

Really impressive what you achieved here.
Would you mind if I get some ideas from your code and maybe use it in mine(not copy paste)? :)
Working on game: Marrbles (Currently stopped).
dalerank2
Posts: 121
Joined: Thu Dec 03, 2009 7:41 am

Re: NerpaGUI v0.28 ( New style added "SimpleWhite" )

Post by dalerank2 »

I will be very glad if my work are useful to you... I will planing to add some more components and create fork from native gui editor that it was possible to create easily forms and styles to irrlicht projects

Small addon for scroll bar ( Filled Area ).
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dalerank2
Posts: 121
Joined: Thu Dec 03, 2009 7:41 am

Re: NerpaGUI v0.29 ( Nerpa GUI Editor )

Post by dalerank2 »

First step
Want to create like QTDesigner
Image

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dalerank2
Posts: 121
Joined: Thu Dec 03, 2009 7:41 am

Re: NerpaGUI v0.29 ( Nerpa GUI Editor )

Post by dalerank2 »

Added properties editor and components listbox

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dalerank2
Posts: 121
Joined: Thu Dec 03, 2009 7:41 am

Re: NerpaGUI v0.30 ( Insert elements into cell table )

Post by dalerank2 »

Now nrpTable may have child

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Code: Select all

 
        IGUIElement* someElement;
        table->setCellText( i, 0, name );
        table->SetCellElement( i, 1, someElement );
 
teto
Posts: 159
Joined: Thu Dec 03, 2009 9:37 pm
Location: /home
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Re: NerpaGUI v0.30 ( Insert elements into cell table )

Post by teto »

In my opinion this last improvement might the most useful for most of us. Good job
Using trunk with mingw/gcc 4.6, Windows 7 64 bits driver opengl
dalerank2
Posts: 121
Joined: Thu Dec 03, 2009 7:41 am

Re: NerpaGUI v0.31 (bugfixes, NerpaGuiEditor update, new sty

Post by dalerank2 »

Noire Style added

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dalerank2
Posts: 121
Joined: Thu Dec 03, 2009 7:41 am

Re: NerpaGUI v0.32 ( FileSelectDialog, NerpaGuiEditor update

Post by dalerank2 »

1. Added main menu in editor
2. Added FileSelectDialog, yet without style :(
3. Changed visual editor function
4. Droping control to form
5. Autonaming elements
6. recoded rect and size attribute readers
7. advanced treeview

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