NerpaGUI v0.623 (Charts, BreadCrumbs)
Re: NerpaGUI v0.25 ( Style Update, BreadCrumbs, SearchEditBo
yea... it's good idea, i saw this in others table( qt forexample) i try do it in next revision
Re: NerpaGUI v0.25 ( Style Update, BreadCrumbs, SearchEditBo
thanks that's good news ^^
Using trunk with mingw/gcc 4.6, Windows 7 64 bits driver opengl
Re: NerpaGUI v0.26 ( Calendar + some fixes )
1. Bug fixes
2. Calendar added
3. Style updated
2. Calendar added
3. Style updated
Re: NerpaGUI v0.28 ( Calendar, Dial, Foldout )
this looks sick! good job man!!
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My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
Re: NerpaGUI v0.28 ( New style added "SimpleWhite" )
Really impressive what you achieved here.
Would you mind if I get some ideas from your code and maybe use it in mine(not copy paste)?
Would you mind if I get some ideas from your code and maybe use it in mine(not copy paste)?
Working on game: Marrbles (Currently stopped).
Re: NerpaGUI v0.30 ( Insert elements into cell table )
Now nrpTable may have child
ScreenShot
ScreenShot
Code: Select all
IGUIElement* someElement;
table->setCellText( i, 0, name );
table->SetCellElement( i, 1, someElement );
Re: NerpaGUI v0.30 ( Insert elements into cell table )
In my opinion this last improvement might the most useful for most of us. Good job
Using trunk with mingw/gcc 4.6, Windows 7 64 bits driver opengl