Nice! But now you still need a specular map for the weapon texture, to have high specular on the rifles lock and other metal, and very low specular on the wood furnishing.
Title: Merry Christmas from Gekkeiju Online
Terrain uses texture splatting with 12 detail textures and a lightmap. Currently there's no post processing used, and everything is single pass but that may change later.
Last edited by Suvi on Thu Dec 20, 2012 4:02 pm, edited 1 time in total.
once ago i made a particledemo with a snowman for irrlicht i remembered and on 16.12.2012 i made a new version with irrlicht and polyvox instead of particles with voxels. The best is that voxels are able to remain lying, posted it to the polyvoxforum. if you like download the windows-demo at http://zenprogramming.tripod.com