Screenshot of the Month December 2012 [Winner announced!]
Re: Screenshot of the Month December 2012 [Submit now!]
Night of the Zombies - improving game graphics
weapon: phong specular and half-lambert diffuse(valve)
screen: vignette
weapon: phong specular and half-lambert diffuse(valve)
screen: vignette
programmer is bad designer
designer is bad programmer
designer is bad programmer
Re: Screenshot of the Month December 2012 [Submit now!]
Nice! But now you still need a specular map for the weapon texture, to have high specular on the rifles lock and other metal, and very low specular on the wood furnishing.
Re: Screenshot of the Month December 2012 [Submit now!]
That's way too shiny in such a low-light foggy environment
Re: Screenshot of the Month December 2012 [Submit now!]
Title: Merry Christmas from Gekkeiju Online
Terrain uses texture splatting with 12 detail textures and a lightmap. Currently there's no post processing used, and everything is single pass but that may change later.
Terrain uses texture splatting with 12 detail textures and a lightmap. Currently there's no post processing used, and everything is single pass but that may change later.
Last edited by Suvi on Thu Dec 20, 2012 4:02 pm, edited 1 time in total.
Re: Screenshot of the Month December 2012 [Submit now!]
It is great, honestly, for complex effects, a deferred shading approach is much more useful
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
Re: Screenshot of the Month December 2012 [Submit now!]
Hello,
once ago i made a particledemo with a snowman for irrlicht i remembered and on 16.12.2012 i made a new version with irrlicht and polyvox instead of particles with voxels. The best is that voxels are able to remain lying, posted it to the polyvoxforum. if you like download the windows-demo at http://zenprogramming.tripod.com
the pic:
merry xmas and a happy new year
once ago i made a particledemo with a snowman for irrlicht i remembered and on 16.12.2012 i made a new version with irrlicht and polyvox instead of particles with voxels. The best is that voxels are able to remain lying, posted it to the polyvoxforum. if you like download the windows-demo at http://zenprogramming.tripod.com
the pic:
merry xmas and a happy new year
-
- Admin
- Posts: 14143
- Joined: Wed Apr 19, 2006 9:20 pm
- Location: Oldenburg(Oldb), Germany
- Contact:
Re: Screenshot of the Month December 2012 [Submit now!]
Great! BTW, is it this one? http://sourceforge.net/apps/gallery/irr ... itemId=294
Re: Screenshot of the Month December 2012 [Submit now!]
Vote now for the best screenshot of December 2012!
The poll will be active until Januari the 6th!
To top
The poll will be active until Januari the 6th!
To top
Compete or join in irrlichts monthly screenshot competition!
Blog/site: http://rex.4vandorp.eu
Company: http://www.islandworks.eu/, InCourse
Twitter: @strong99
Blog/site: http://rex.4vandorp.eu
Company: http://www.islandworks.eu/, InCourse
Twitter: @strong99
Re: Screenshot of the Month December 2012 [Submit now!]
Mixed up usernames/screenshots in first post
Working on game: Marrbles (Currently stopped).
Re: Screenshot of the Month December 2012 [Submit now!]
Fixed them yesterday :3 Thank you for the keen eye
Compete or join in irrlichts monthly screenshot competition!
Blog/site: http://rex.4vandorp.eu
Company: http://www.islandworks.eu/, InCourse
Twitter: @strong99
Blog/site: http://rex.4vandorp.eu
Company: http://www.islandworks.eu/, InCourse
Twitter: @strong99
Re: Screenshot of the Month December 2012 [Vote now!]
Stop smoking pot
irrRenderer 1.0
Height2Normal v. 2.1 - convert height maps to normal maps
Step back! I have a void pointer, and I'm not afraid to use it!
Height2Normal v. 2.1 - convert height maps to normal maps
Step back! I have a void pointer, and I'm not afraid to use it!
Re: Screenshot of the Month December 2012 [Vote now!]
And this months winner is Arnir with his Vignette! Congratulations!
Compete or join in irrlichts monthly screenshot competition!
Blog/site: http://rex.4vandorp.eu
Company: http://www.islandworks.eu/, InCourse
Twitter: @strong99
Blog/site: http://rex.4vandorp.eu
Company: http://www.islandworks.eu/, InCourse
Twitter: @strong99