Triplanar mapping shader with normal map support

Post those lines of code you feel like sharing or find what you require for your project here; or simply use them as tutorials.
Mel
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Joined: Wed May 07, 2008 11:40 am
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Re: Triplanar mapping shader with normal map support

Post by Mel »

The image displayed a static mesh already. This shader works for every mesh, not only terrains
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
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