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Posted: Thu Oct 27, 2005 9:43 pm
by CZestmyr
Nice work man! I'll definitely take a look at it!

Posted: Thu Oct 27, 2005 10:09 pm
by dhenton9000
CZestmyr wrote:Nice work man! I'll definitely take a look at it!
Its been updated to include targets for the bullets. I was just looking at your path finding class, I hope to incorporate that into a version of this as well.

Posted: Mon Nov 21, 2005 9:45 pm
by needforhint
when trying to execute the binary from the release in my windows xp sp2, I get after "loaded mesh assets/liftplatforms.obj" an unhandled axception error ...

Posted: Mon Nov 21, 2005 11:26 pm
by dhenton9000
needforhint wrote:when trying to execute the binary from the release in my windows xp sp2, I get after "loaded mesh assets/liftplatforms.obj" an unhandled axception error ...
Of course I'll say the usual: "But it works on my machine!!" I'll look into it. I bet I have the file on my machine and never put it into the zip folder.

can't seem to find a problem here, alas.

a glitch

Posted: Thu Nov 24, 2005 1:35 pm
by JPulham
I love this one....My friend found a glitch and sent me this image, you can get outside the level using the force of the gun...:shock:
Stand at the top of the steps inside the corridoor and target the lava...hold fire and when u reach the end you go flying!!!
Image

Posted: Fri Nov 25, 2005 7:29 pm
by dhenton9000
wow, I just love debug testers!!

Pretty cool, I'll give this a try!! My money says this must be tricky to reproduce. It should be interesting to find what the cause is.

Posted: Thu Dec 15, 2005 4:42 pm
by Dark Logan
Interesting code, but i'm quite new to this stuff, especially to irrlicht. So it would be great if you would make a tutorial out of this. If you are new it's hard to put all the single things you learnt together.
BTW thanks a lot the code helped me for my project :)