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VeneX
- Posts: 228
- Joined: Sun Nov 30, 2003 3:32 pm
- Location: The Netherlands
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Post
by VeneX »
I would bet my rear off they use parallax/bump mapping for creating holes in F.E.A.R.
btw, does anyone know how to set those 'holes' in the same angle as the mesh which it is rendered on?
Visit my
website @
www.venex.be
Plethora project will be added to the site
AMD AthlonXP 2600+, 512MB DDR, Radeon M10 (mobile 9600) PRO 64MB, WinXP
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Guest
Post
by Guest »
Midnight wrote:A real looking hole would be a hole not parallax mapping which a lot of video cards don't support.
or GFX would be an example of a real hole as well.
your mommy has a big _ass_hole, too

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Quall
- Posts: 154
- Joined: Mon Mar 07, 2005 10:16 pm
Post
by Quall »
I have a sugestion too. Open your web page source and remove these lines
Code: Select all
<script language="javascript">
self.moveTo(0,0)
self.resizeTo(screen.availWidth, screen.availHeight)
</script>
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VeneX
- Posts: 228
- Joined: Sun Nov 30, 2003 3:32 pm
- Location: The Netherlands
-
Contact:
Post
by VeneX »
y?
Visit my
website @
www.venex.be
Plethora project will be added to the site
AMD AthlonXP 2600+, 512MB DDR, Radeon M10 (mobile 9600) PRO 64MB, WinXP
-
VeneX
- Posts: 228
- Joined: Sun Nov 30, 2003 3:32 pm
- Location: The Netherlands
-
Contact:
Post
by VeneX »
update on website.
now:
jumping (ugly)
shoot 'holes' in box
list of availible resolutions
Visit my
website @
www.venex.be
Plethora project will be added to the site
AMD AthlonXP 2600+, 512MB DDR, Radeon M10 (mobile 9600) PRO 64MB, WinXP