Modelling For .X Format

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vermeer
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Joined: Wed Jan 21, 2004 3:22 pm
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Post by vermeer »

it could be that soem vertices could be using more than 4 bones, which is no good fo rthe exporter, also that they sum a total of one. This can happen with weight painting often in 3d packages...


but i guess there's also a worse problem with skeleton: basic bones system, in your character.
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