Joystick not mapped to second view
Not all keys can be remapped
Water beyond repair
Improvements
Improved FPS by 30 by improving my shaders to blurr in circles not in squares (3/4 of the workload)
EDIT: further examination has improved the framerate from 111 to 170 in single player with HDR+DoF
This is supposed to fall when I put my depth info from the RTT's alpha to a second RTT (which rendered with MRT) in 16 bit precision (instead of
This would allow to do DoF of up to 1.f in world space precision and 70000 far value instead of 31.f of up to 8000.f in far value



