Page 15 of 104

Posted: Mon Nov 17, 2008 5:33 am
by jontan6
very nice dude

Posted: Mon Nov 17, 2008 8:34 am
by Eigen
I like it too, but I think you should make the leaves a little bigger. They are too small compared to the branches.
Also, why is the FPS so low on that screenshot?

Here's a couple of new ones from my game. Click to see full-size ..

Your must-have-snow-level:
Image Image

Image

Image Image Image

Again, nothing really fancy. But I hope you like them.

Posted: Mon Nov 17, 2008 9:14 am
by JP
Looking nice there Eigen, some nice art going on!

Here's the only semi-worthy screenshot i've had to post in a long time due to only really working on simple examples with no nice graphics to show off!

From my little game example using IrrPhysx:
Image

I modelled everything myself (can you tell? :lol:)

Posted: Mon Nov 17, 2008 2:44 pm
by jontan6
is there some game sample the irrlicht community is doing, maybe as part of the SDK sample. so we could somehow contribute... something like that...

Posted: Mon Nov 17, 2008 4:59 pm
by roelor
JP wrote:Looking nice there Eigen, some nice art going on!

Here's the only semi-worthy screenshot i've had to post in a long time due to only really working on simple examples with no nice graphics to show off!

From my little game example using IrrPhysx:


I modelled everything myself (can you tell? :lol:)
All it does look nice. I dont like the sniper like weapon though. cuz that one is a bit ugly. But the rest looks cool. p.s. would you mind sending me the link when your done (it is a free opensource example right?)

Posted: Mon Nov 17, 2008 5:04 pm
by Mel
Geez, i wish i had a pysics engine set to work with my program, then, moving platforms, or coliding with enemies would be a bit easier (i guess)

By the way! Cool images! that shooter project reminds me of the Torque Game Engine ^^U

None the less. Today i got this screen out of my shader tests, and i thought it was nice enough to show it here! :) hope you like it!

http://i36.tinypic.com/5txk8.jpg

Posted: Mon Nov 17, 2008 5:05 pm
by roelor
Mel wrote:Geez, i wish i had a pysics engine set to work with my program, then, moving platforms, or coliding with enemies would be a bit easier (i guess)

None the less. Today i got this screen out of my shader tests, and i thought it was nice enough to show it here! :) hope you like it!

http://i36.tinypic.com/5txk8.jpg
That is most definitly nice ;P good models also.

Posted: Mon Nov 17, 2008 6:36 pm
by mk.1
very nice art. What I like most about this screenshot is its artistic consistency. You don't mix colors that don't fit, it's got a very unique style.

Keep going!

Posted: Mon Nov 17, 2008 8:46 pm
by JP
Mel, why not check out my IrrPhysx project? Should be very easy to get stuff like that set up! (not sure about moving platforms quite yet thought but you will be able to eventually!)

roelor, the game example is open source and available from the IrrPhysx post in the projects forum. You can use any of the models as you wish :) The sniper rifle is indeed pretty terrible... but then i'm a pretty terrible modeller... i can do box based sort of objects... simple things but a gun is a bit beyond me... it does the job though for the example!

Posted: Mon Nov 17, 2008 9:29 pm
by BlindSide
Wow Mel. that looks pretty :D

Posted: Mon Nov 17, 2008 10:09 pm
by lucifer1101
i have to agree there, that is one of the best screens i have seen as of yet, i love what you did to give it such a great feeling with the light and all...

Posted: Tue Nov 18, 2008 5:25 pm
by Mel
I'm glad. Really part of the merit goes to BlindSide, because of his great Xeffects and the bloom shader, and soft shadows, without them, the image loses a lot of its charm, you can disable them, and it is not the same, in any way. In my spare time, i also draw a bit, and do 3d art ^^U so, yes, there is a great artistic sense put in the image.

Posted: Tue Nov 18, 2008 6:27 pm
by roelor
Post withouth bloom and shaders then. I still want to see

Posted: Wed Nov 19, 2008 11:26 am
by Mel
There you are... ^^U

http://i34.tinypic.com/29w1hqt.jpg

I've tried to get it in the same angle, that is the image without BlindSide's effects.

Posted: Wed Nov 19, 2008 12:10 pm
by roelor
Yerr, I do love the models. But without blindsides effects the fog is really ruining it.