
Bump mapping for Animated meshes
Re: Bump mapping for Animated meshes
Hooked two walking human biovisions to the feet in blender 2.76 and shifted the phase by 45°


Re: Bump mapping for Animated meshes
Animated the tracks by only translating the UVs bound by the buffer of the tracks material
and Tangent updater did its work..

and Tangent updater did its work..

Re: Bump mapping for Animated meshes
Skinned and Boned from scratch.. (Blender)


Re: Bump mapping for Animated meshes
Grunt has FOUR materials and eats Tangents..

