Code: Select all
void main()
{
gl_Position = ftransform();
gl_FrontColor = vec4(1,1,1,1);
if(gl_Fog.scale < 0.0) gl_FrontColor = vec4(0,0,1,1);
if(gl_Fog.scale == 0.0) gl_FrontColor = vec4(1,0,0,1);
if(gl_Fog.scale < 0.03) gl_FrontColor = vec4(0,1,0,1);
}
