I Haven't patched it myself. I just downloaded the file GFXstyLER posted (http://gfxstyler.dyndns.org/ftp/irrlicht071CGsource.rar), added the missing files to the project (the files are in the .rar just not added to the project) .. and made shure the linker found cg.lib cgGL.lib cgD3D9.lib & CgFXParser.lib.
the cg patch isnt made by me ( if so i would be happy *lol*) i just converted it from irrlicht 0.6 to irrlicht 0.7.1 because otherwise it wont work anymore
attention: the file isnt online anymore, i have to upload it somewhere else
POi have you already some nice effects to show ? because for me it wont work with devc++, have to wait till i have the money for mvsc .net
Yes, that is because it didn't work with 0.7 and this one does, and also, because we were waiting to see if Niko would include it. I suggest just bringing it up at least.
i wonder when niko will find this thread...this seems like an important feature to add, but he doesnt seem to have found this thread yet. I would like to use this, but finding the right files to patch my copy of irrlicht in this forum is confusing....and some of the links seem to be down. I've been trying to understand the shaders in 0.7, but they are just assembly shaders (i think?), rather hard to write. good CG or HLSL support would be nice....
that and multitexturing/bump mapping...
then i would shut up
My irrlicht-based projects have gone underground for now, but if you want, check out my webcomic instead! http://brokenboomerang.net
Anybody kind enough to upload Hoff's cpp files or Zola's zip files again? The Cg for OpenGL code can be very useful for adding some fancy Cg effects to Irrlicht. It's too bad the files aren't available anymore.