SPARK open-source advanced particle engine

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Juff
Posts: 18
Joined: Fri Oct 30, 2009 7:53 pm

Post by Juff »

Thanks for your comments :)

To answer your question Anoki, i dont know exactly when the next version will be released, but it will be within the next month. By waiting for the next release, you can get the svn version here, which has huge improvements and bug fixes compared to 1.04.00
klaudia
Posts: 20
Joined: Thu Jun 18, 2009 2:39 pm

Post by klaudia »

this SparkEngine is great, Juff! ^^
netpipe
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Location: Edmonton, Alberta, Canada
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thanks

Post by netpipe »

Here is a Linux Compatable version with CB files and workspaces for the examples.

sorry for the bad upload here is a better one
http://www.xup.in/dl,19356021/SparkEngine.7z/ UPDATED 4th
Darktib
Posts: 167
Joined: Sun Mar 23, 2008 8:25 pm
Location: France

Post by Darktib »

Great news! - but the svn version is already compatible with linux...

I advice you to post this in the SPARK forum, here:
http://spark.forum0.net/forum.htm
3D Ace
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Location: Swakopmund, Namibia
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Post by 3D Ace »

This Particle Engine is awesome! :)
Im going to try and incorporate it into my game.
Keep up the good work.
Everything is possible, IF you know how.
Checkout my website for my upcoming game.(Currently on hold!)
http://www.projectbattle360.webege.com
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anoki
Posts: 58
Joined: Fri May 05, 2006 8:31 am

Post by anoki »

Is Sparkle running with Irrlicht 1.7 ? I hope this project will continue
because it is a fantstic project and one of the best effect libs for irrlicht.

I am excited to see new demos !
Juff
Posts: 18
Joined: Fri Oct 30, 2009 7:53 pm

Post by Juff »

Hi, the project is still alive but as I have not a lot of time for it, it goes slowly.

I havent tried to compile it with Irrlicht 1.7 but I guess it should work with maybe some minor changes.

I m currently working on a version 2 of spark which should be easier to use. This version will come with the Irrlicht module which will be built for the latest Irrlicht version. I ll let you know when it s out.
Juff
Posts: 18
Joined: Fri Oct 30, 2009 7:53 pm

Post by Juff »

I have release a new version (1.05.00) and used Irrlicht 1.7 to compile with no pb.

Here is the change log

There s also some new demos (which were already on the svn) and the fire demo was improved :

Image[/img]
Virion
Competition winner
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Post by Virion »

awesoooooome :shock: :shock: +1
Escen
Competition winner
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Location: the Netherlands
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Post by Escen »

one SPARK fan over-here !!!

Good job!
shadowslair
Posts: 758
Joined: Mon Mar 31, 2008 3:32 pm
Location: Bulgaria

Post by shadowslair »

Lol! Nice lookin` fire! Dynamic shadows for the kindlings anyone? :D
Escen wrote:one SPARK fan over-here !!!
And another one! This project is awsome. Keep up the good work!
"Although we walk on the ground and step in the mud... our dreams and endeavors reach the immense skies..."
GameDude
Posts: 498
Joined: Thu May 24, 2007 12:24 am

Post by GameDude »

Wow, that is impressive, especially the shot with the rain.
Ulf
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Joined: Mon Jun 15, 2009 8:53 am
Location: Australia

Compiling the demos in MSVC 2005

Post by Ulf »

I'm trying to setup the demo projects in Visual Studio 2005.
I downloaded the latest Visual C++ Express so I could load the 2008 demo solution.
I copied the settings from the 2008 projects but when I compile the demos in MSVC 2005 I get this error and have no clue what it is.

Code: Select all

Linking...
fatal error C1007: unrecognized flag '-typedil' in 'p2'
I don't know how to debug that! Seems like some compiler settings.
I can hear birds chirping
:twisted:

I live in the Eye of Insanity.
Darktib
Posts: 167
Joined: Sun Mar 23, 2008 8:25 pm
Location: France

Post by Darktib »

The compiler of VS 2005 does not support the command -typedil. You have to remove it from the command line (Project > Properties > C++ > Command Line or Properties > Linking > Command line or a thing like, I don't know how it is named in english because I have the french version of VS2008)
Ulf
Posts: 281
Joined: Mon Jun 15, 2009 8:53 am
Location: Australia

Post by Ulf »

Well, I don't have a '-typedil' flag anywhere, and I don't know what 'p2' is.

Besides that, I can't get the projects compiled properly in Visual Studio 2008, either.

The project settings are not set up properly to compile, even for the SPARK engine. Only 4 of the projects compile as they are.

Even though I can get the BasicDemo compiled along with some other demos, they exit the application right away, nothing happens.

I can't be bothered debugging SDL or whatever else the projects use.

It's been a pain in the rear and a damn nightmare trying to just get the SPARK engine and one demo project to compile and run!
I can hear birds chirping
:twisted:

I live in the Eye of Insanity.
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