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Posted: Thu May 19, 2011 6:39 am
by zester
Posted: Fri May 20, 2011 1:48 pm
by zester
Here is a female zombie model rigged and partially textured.

Posted: Sun May 22, 2011 2:14 pm
by zester
Playable Characters (Military - Nickname: Preacher)

Posted: Sun May 22, 2011 2:55 pm
by CuteAlien
Nice models, but please don't complain about API problems but report them instead :-)
Posted: Sun May 22, 2011 4:11 pm
by hybrid
function declaration (did you mean that?!) and definition (that's what is found in cpp files usually!!) cannot be wrong, as the compiler wouldn't compile the engine at all. And once you get the function parameters as stated in the declaration, you cannot be wrong either.
Posted: Sun May 22, 2011 6:24 pm
by zester
Sorry guys it was my fault, I found a typo in the api docs
(
http://irrlicht.sourceforge.net/docu/cl ... 5806a99c3a)
virtual IBillboardSceneNode* irr::scene::ISceneManager::addBillboardSceneNode
Under Parameters:
-----------------------
position & size are switched.
And I was looking at an old tutorial. Ill remove that last comment.
Posted: Sun May 22, 2011 7:16 pm
by soulless
Is the Preacher part of that insane world??? he doesn't have iris!!!
You work fast with the models!!! You make it looks easy

Posted: Sun May 22, 2011 8:42 pm
by CuteAlien
zester wrote:
Under Parameters:
-----------------------
position & size are switched.
Ok, thanks, it's fixed ^^
edit: Ah.. can't check-in - hybrid was faster with fixing than me :-)
Posted: Mon May 23, 2011 10:44 pm
by kazymjir
Hey Zester, you are from Poland?
Posted: Tue May 24, 2011 4:50 pm
by zester
kazymjir wrote:Hey Zester, you are from Poland?
No I am not from Poland but my wife is.
Soo here is the WTF screenshot of the day....
The mesh is inside out but when I flip it the texture end's up backwards.
Face-Palm!!!
Posted: Tue May 24, 2011 4:59 pm
by kazymjir
I was thinking that you are from Poland because I found screenshot of your game:
The graffiti above the doors says "JEBAĆ WISŁE", which means "F*CK WISLA" (Wisla is football club from Krakow, Poland)

Also the star at the right of the doors is logo of that football club:

Posted: Tue May 24, 2011 5:08 pm
by zester
kazymjir wrote:I was thinking that you are from Poland because I found screenshot of your game:
The graffiti above the doors says "JEBAĆ WISŁE", which means "F*CK WISLA" (Wisla is football club from Krakow, Poland)

Also the star at the right of the doors is logo of that football club:

That's not a game lol it was actually a character from (Left for Dead) and a background that I
cut-up and maped on a partial model as an example of camera-mapping (2D made to look 3D) . Both of those parts are from other games. For example the Hunter character can move left or right and only so far to the top.
Posted: Tue May 24, 2011 5:10 pm
by kazymjir
Ah, ok
Posted: Tue May 24, 2011 5:56 pm
by zester
Sooo I need to start working on building's but I have an idea for a particular scene.
Your character walks into a two story house.
The house is very dirty with low light levels, the lighting has a very faint greenish tone.
Laying in a recliner is an over-weight putrid corps of a man.
The tv is on but there is just static on it.
There are rats running around everywhere.
Upstairs there is a little girls room.
The little girls room has carpet and wallpaper, there is one large section
of blood soaked carpet by the girls bed. there are random furnishings,
and a closet.
Once your character makes it to the center of the room (Cut Scene Begins), things start
to lightly vibrate you hear squeaking, from the bed, the light on a chain above your head
starts to sway back and fourth.
The wallpaper on the walls starts to bubble......
Your character turns around to run for the door but before you git there the door slams
shut. You can't get the door open.....
Suddenly everything goes quiet.......
You hear this horrible demonic scream of a female child......
A dead/demonic dirty little girl in a white blood stained night gown comes crawling out
from underneath the bed. She has long black hair and glossy black eye's.
She stands up quickly and glides across the floor by the tips of here toes with arms
extended(reaching) for you.
Soooo would this scene scare you?
Posted: Tue May 24, 2011 6:09 pm
by nathanf534
Soooo would this scene scare you?
if this guy popped up right then, yes I would be scared.
