genesisrage wrote:
Was not able to create Direct3D9 device
Was not able to create DirectX9 device
Could not create DirectX9 driver
these are the exact errors im getting, not at compile time, but in the console.
but another strange question about all of this... when making a simple app you just need the actual exe and the irrlicht.dll right?, but with these work-arounds, do you still need to ship the dx3d8x.dll and dx3d9x.dll as well (because these are not the files installed with DX).
this does not work with irrlicht 0.8 anymore i cant get directx 9 to work! i only want to try if my texturing error disappears if using directx 9 instead of opengl
I finally got Irrlicht .8 to build with DirectX 8 and 9.
However, when I run a program set to use DX8 or 9, it compiles correctly. THEN, when I actually run the EXE, the program takes a second... the console pops up... it prints out some stuff, sets up the window.
Then the console identifies my Video Card (A ATI Rage 3d Pro 64)... then halts, and I get the dialogue box that lets me contact Microsoft to let them know that the program crashed.
Now, normally, I wouldn't worry about DX and just stick to OpenGL. However, my computer has a cruddy grahics card that doesn't like OpenGL one bit (I get about 1 FPS). At least with Direct X I can get a few (~15 FPS).
I want to get a real graphics card soon, but it's not now! HAHA
Anyway, back on topic... I don't really understand why I'm having such problems. And it's Irrlicht only... all my games run just fine (if slow, but that's Situation Normal).
Anyone who can help me slog out of this mess... thank you. I want to play with the engine, but I can't at 1FPS!
Hi to all. Im new here and i need say some things.
Well, I *finally* and with the instructions of Arras (thanks u!!) compile correctly the dll , but ocurrs something extrange !! All the modes are OK, except the DX9 !!! the DX8 works ok , but the DX9 no. The compiler (i use the dev 4.9.9.2, last version) dont give me any error. All done. But the text " DirectX9 driver has not compiled into this Dll. Try another one " continue ... Any idea? My So its WXP Sp2. Well, i will to compile again, with the devpack of planet mirror... I use before the devpack from devpacks.org