Lighting quality on Obj models

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robmar
Posts: 1125
Joined: Sun Aug 14, 2011 11:30 pm

Re: Lighting quality on Obj models

Post by robmar »

Thanks for the info! I found an MSDN example of shadows using a pixel shader that looked up to see if the pixel it was rendering was in shadow. It referenced the depth buffer to do this, and seemed like a really good approach, fast and elegant.
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