yeah, if anyone wants to help out:
http://www.adztec-independent.de
more information on the game design and development will follow soon
State of the art features in this fps
when i saw fouronz`s adventure maker i was impressed it also gave me this idea why dont i make the same thing but for an fps. i forunz continues his great project and more people apply this technique to diferrent genres we can have a seperate sit called irrlicht the game engine where people download these "dev templates" and it would free up more time to make the game rather than its frame work
so now i have 2 questions
@forunz
did u put the entites from the xml in some sort of array? how did u do it so u can all was update each button is updated (is it an array generated from the xml file)
@all
should i even try doing this
so now i have 2 questions
@forunz
did u put the entites from the xml in some sort of array? how did u do it so u can all was update each button is updated (is it an array generated from the xml file)
@all
should i even try doing this