Class to read additional informations from Quake3 .bsp Files

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etcaptor
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Post by etcaptor »

Nice for lazy peoples like me that wan't to type command lines.
Downloading.
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mcunha98
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Joined: Mon Jan 02, 2006 6:58 pm
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Post by mcunha98 »

People

I am a newbie in relation of IrrLicht, but i have many experience with use of Radiant family (MOHRadiant, CodRadiant, Q3Radiant). In this topic the developer announce cool things, but the more object i wait dont is quoted.

Exists some idea of extend this class to read triggers of .map files (how i tell this, i think in reading keyname and values of an object into a .map file).

A very basic sample, read a trigger with name "invisiblewall" ?

PS.: congratulations for this implementation, i will wait next version of irrlicht with this feature :lol:
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