New features, my suggestions and findings thus far.

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hybrid
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Post by hybrid »

Hmm, a tri strip render routines does exist, just as for all other primitves. In case you have a custom scene node for the mesh it might be feasible to draw it automatically. Shouldn't be too hard to implement. But I doubt that there is too much gain in performance.
Just as with the lock and unlock of arrays which are nowadays replaced by VBOs. It might be a simple and cheap add-on, though.
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