Hello, all.
Since Irrlicht 1.3.1 Released I decided that it is time to release something too
Solar Model 2.0 Released
Notes
+ Reworked GUI.
+ Improved asteroids looking.
+ Located planets in the correct nowadays positions.
+ Added displaying current approximate camera's distance from the Sun (in km and a.u.).
+ Added Galaxy feature.
+ Added Options feature.
+ Added Direct3D9 renderer.
+ Added bills to gas gians (Jupiter, Saturn, Uranus, Neptune).
+ Added Screenshots feature.
+ Added ability to change camera speed.
+ Migrated map scripts on XML.
+ Fixed found grammar mistakes.
+ Updated to latest IrrLicht library (version 1.3.1, revision 721).
Check this out:
and this:
Windows binaries (5mb) & Windows/Linux Sources (170kb) are available at
http://www.ffsoftworks.com/solar_model/downloads.php
P.S.: for Linux users: I hope that compiling under Linux will not be difficult. If you noticed that Galaxy rendering looks a little better on screenshots (because it was made using Direct3D9 renderer) -- yes, center bill board is hidden while OpenGL renderer used, because it flashing when galaxy rotates. (you may check this out by commenting lines at the end of GameInit() function (in GameMain.cpp) -- there is a comment, you will not miss.)
Thank You.
Hope you like screenshots