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Posted: Thu Oct 15, 2009 8:25 pm
by Yoran
Fov was wrong indeed, sorry :)

Posted: Thu Oct 15, 2009 9:23 pm
by devsh
hey, this is my 3rd swap and i fixed some impurities in the image, as you can see in the previous one, when a node pops out of the water is has a HOLE HALO around it meaning there are transparent holes in the water. And this has been fixed.
Image
Image

next up will the volumetric light scattering underwater with dynamically spawned particles from PNS PhysX, but that is for next month. And maybe dynamic ripples

Posted: Mon Oct 19, 2009 8:57 am
by AndreasT
@devsh: Please post a vid of that scene. It looks awesome! :-) Especially the borders of the water! Must be cool to see those ripples move!

EDIT: And yes I know the water isn't what you want to showcase. I still like it.

Posted: Wed Nov 04, 2009 8:59 pm
by hybrid
Hey, we have a winner for October. Congrats to Firgof for 'The Handoff'.

Posted: Thu Nov 05, 2009 2:29 am
by Firgof
:D Thanks!