Posted: Thu Dec 18, 2008 4:18 am
If you think singletons are sexy...Halan wrote:But omaremad i think for you Horde3D would be nicer
Official forum of the Irrlicht Engine
https://irrlicht.sourceforge.io/forum/
If you think singletons are sexy...Halan wrote:But omaremad i think for you Horde3D would be nicer
Code: Select all
// Create the targeting sphere
Entity* targetEnt = mSceneMgr->createEntity("testray", "sphere.mesh");
MaterialPtr mat = MaterialManager::getSingleton().create("targeter",
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
Pass* pass = mat->getTechnique(0)->getPass(0);
TextureUnitState* tex = pass->createTextureUnitState();
tex->setColourOperationEx(LBX_SOURCE1, LBS_MANUAL, LBS_CURRENT,
ColourValue::Red);
pass->setLightingEnabled(false);
pass->setSceneBlending(SBT_ADD);
pass->setDepthWriteEnabled(false);
That are three samples and the last one with displaying a model it says that it is hard to change a model position over time in irrlicht. i guess we should add The scenenode animator to the examples. or at least how to create a custome one just like with the scenenode.phyxx wrote:http://www.squidoo.com/3D-engine-tutorials is a useful collection of sample apps in Ogre and Irrlicht, and it allows you to see both engines side by side.
That whole thing is messed up. He takes points from Irrlicht because at the time it didn't do what he wanted (which went beyond the simple "display and rotate a model").Sudi wrote:That are three samples and the last one with displaying a model it says that it is hard to change a model position over time in irrlicht. i guess we should add The scenenode animator to the examples. or at least how to create a custome one just like with the scenenode.phyxx wrote:http://www.squidoo.com/3D-engine-tutorials is a useful collection of sample apps in Ogre and Irrlicht, and it allows you to see both engines side by side.
Here i coded a animator example..tried my best at documenting ithybrid wrote:Well, the Irrlicht code is still not available, so how could we get any justification from this comparison? Right now it's just crap - although Irrlicht is voted the winner ATM
It looks like I will not be able to help this person as he mentioned something about NDA and I don't know the legal implications of an NDA. I might get in trouble later, so I may probably have to ask someone who is more knowledgeable with NDA.I can't gripe nor praise right now, I'm supposed to help someone deliver a working game in 2009, though.