sounds

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
LordNaikon
Posts: 164
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openAL TUTORIAL

Post by LordNaikon »

is somebody interrested in a tutorial " how to use openAL with irrlicht!"? :?:
q|^.^|p beeing every time friendly to everyone
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brcolow

Post by brcolow »

It's very simple. Just include the library and get a tut on devmasters.com
warui
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Post by warui »

Looks like devmasters.com is no more ;)

@LordNaikon
There's no such thing as unwanted tutorial. Go ahead, i'll be glad to read it.
Tomasz Nowakowski
Openoko - www.openoko.pl
Guest

Post by Guest »

Oops, the link is www.devmaster.com :)
warui
Posts: 232
Joined: Wed Apr 14, 2004 12:06 pm
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Post by warui »

Still doesn't work
Tomasz Nowakowski
Openoko - www.openoko.pl
LordNaikon
Posts: 164
Joined: Wed May 05, 2004 5:34 pm
Location: Germany Berlin
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Post by LordNaikon »

devmaster.NET :wink: i know the tutorials of devmaster.NET

@warui
8) thanks because you answered my question, i'll try to make one
q|^.^|p beeing every time friendly to everyone
sys: 2500+Barton 512MB 6600GT WinXP
l0calh05t
Posts: 68
Joined: Wed Apr 07, 2004 7:08 pm

Re: openAL TUTORIAL

Post by l0calh05t »

LordNaikon wrote:is somebody interrested in a tutorial " how to use openAL with irrlicht!"? :?:
sounds great, personally I've been working on implementing an interface/api simmilar to irrlicht's interface to access different sound libs (audiere and fmod currently, and only very basic access since i started on this yesterday evening)
Raw data for raw nerves

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