First of all: IRRLICHT IS GREAT!!!
Stable, easy to implement and loox good, too....good work Niko!
But of course i (still a irrlicht-newbie;)) got some questions:
1. How do i make my Objects have white specular highlights?! I tried it all the night.... and i'm tired now
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2. I have a 3Ds-File containing some objects. How can i set a Texture to
ONE of these? When i do a node->getTexture it puts this texture to all
the object of my 3Ds-file.
3. I have a roating object (a cube) and a light which should be attached
to my camera's position. Works fine width DirectX but in OpenGl the
light only points to one side of the cube (it even rotates with the cube!?!?)
Would be great if anyone of you could help me with that.
See ya