Discussion about everything. New games, 3d math, development tips...
Pulsar Coder
Posts: 9 Joined: Fri Nov 18, 2005 3:25 pm
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by Pulsar Coder » Wed Dec 07, 2005 1:03 pm
Hi,
I am pleased to announce that our first texture pack is available.
The pack includes 16 sets of royalty-free skybox textures (512x512 BMP format) for only USD 11.95.
Also, and for limited time only, you can get the bundle pack ('Music Pack Volume 1' plus 'Sky Pack Edition 1') for only 14.95 (25% off of the regular price if you buy them separately).
Please visit us at
http://www.pulsarcoders.net to see the thumbnails of each set and see details.
Kind regards,
Pulsar Coder
afecelis
Admin
Posts: 3075 Joined: Sun Feb 22, 2004 10:44 pm
Location: Colombia
Contact:
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by afecelis » Wed Dec 07, 2005 1:59 pm
link not working.
edit: worked after 3 attempts. Short on bandwidth?
Pulsar Coder
Posts: 9 Joined: Fri Nov 18, 2005 3:25 pm
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by Pulsar Coder » Wed Dec 07, 2005 3:39 pm
Thanks for the warning: let us check with our hosting provider ...
Edit: Talked to them. Everything looks ok. However, I will be monitoring traffic closely for the time being, just in case. Regards.
Quall
Posts: 154 Joined: Mon Mar 07, 2005 10:16 pm
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by Quall » Wed Dec 07, 2005 9:34 pm
Most of the links on your site appear to be broken. Half of them don't seem work in firefox or IE. For example, the games tab doesn't go anywhere. The "more" links to your news don't seem to go anywhere either.
Guest
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by Guest » Wed Dec 07, 2005 9:43 pm
the site is pretty confusing/ugly anyway
sorry!
i wanted to look at the skyboxes but what i found very annoying is that the skybox-preview frame is very small so i have to scroll a lot.
what about some bigger previews of the skyboxes (maybe with a "PATTERN!!!" as watermark so that no one can steal them)
bye!
Pulsar Coder
Posts: 9 Joined: Fri Nov 18, 2005 3:25 pm
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by Pulsar Coder » Wed Dec 07, 2005 10:50 pm
Hi, well the links work well, specially in firefox (I personally have version 1.5).
If you click on the thumbnails, a bigger screenshot appears for the one selected.
The games section is not available yet.
MikeR
Posts: 767 Joined: Sun Dec 26, 2004 4:03 pm
Location: Northern California USA
Contact:
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by MikeR » Wed Dec 07, 2005 11:11 pm
Those look good. the second one isn't going to be completely seemless, but the rest look great.
If it exists in the real world, it can be created in 3d
Sys specs:
AMD 3700+ 64 processor
1.0 gb ram
e-Geforce 6600 graphics 256 mb onboard ram
Pulsar Coder
Posts: 9 Joined: Fri Nov 18, 2005 3:25 pm
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by Pulsar Coder » Thu Dec 08, 2005 1:34 am
Thanks, MikeR.
BTW, we will check on the second one -all of them must be seamless.
MikeR
Posts: 767 Joined: Sun Dec 26, 2004 4:03 pm
Location: Northern California USA
Contact:
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by MikeR » Thu Dec 08, 2005 3:43 am
If you look closely at the center of the second set, you can see that the terrain is slightly higher.
Otherwise, you've done well. Those are nice looking.
If it exists in the real world, it can be created in 3d
Sys specs:
AMD 3700+ 64 processor
1.0 gb ram
e-Geforce 6600 graphics 256 mb onboard ram
Pulsar Coder
Posts: 9 Joined: Fri Nov 18, 2005 3:25 pm
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by Pulsar Coder » Wed Dec 21, 2005 1:36 pm
Just a quick note: only 10 days remaining to get the bundle pack.
On December 31st, this offer will be over.
Those who order or have ordered the pack will get discounts for our future products.