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I noticed a very curious thing: real time shadows with the stencil buffer won't work in any full screen video mode. Also Special Fx demo behaves so, so I am sure it's not a bug in my coding.
Now, is it a bug (it would be a GREAT bug) or I missed some step? thanks!!
La vita è una tempesta, prenderlo nel culo è un lampo!
I am using irrlicht version 0.14, and I have an GeForce 4 MX.
Probably the problem is my videocard, cause I noticed in the console that irrlicht says that "depth stencil buffer is not compatibile with video format", or something like that, everytime I start the program in full screen mode
On my older graphics card, I have noticed the same thing. But frame rates in windowed mode with shadows are so low it's pointless to even run them.
Mind you, even on my high end graphics card I take a huge hit with shadows. In the order of 800 fps, but the game is still at acceptable frame rates of 500+.