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Turnbased multiplayer game with robots.

Posted: Mon Jan 19, 2004 11:06 am
by deps
This is my first game with irrlicht.
Got to add weapons and finnish the networking code.
And solve that bug that creates holes in q3maps.
No download yet, but a screenshot. :)

The project page is here:
http://www.eve-corp.com/droidzone/

Posted: Mon Jan 19, 2004 12:29 pm
by niko
Looks cool.
How did you solve the problem? Did you modify the loading code in the engine or your level?

Posted: Mon Jan 19, 2004 8:20 pm
by deps
No, I mean i need to solve it. That irrlicht<->gtkradiant thread really helped a lot, but not all the way.
Do you have any idea why it is happening? It affects collision detection too. Objects can walk freely through the holes.

Posted: Tue Jan 20, 2004 9:34 am
by niko
No, I don't know why there are holes. If anybody has, tell me. :)